World 01: Portfolio Interface
A personal interactive website built with HTML, CSS, and JavaScript to showcase my creative identity.
HARLEY.DEV SYSTEM
Creative Developer • Game Designer • Visual Storyteller
I create interactive experiences that combine code, storytelling, game design, digital art, and cinematic visuals. This portfolio is currently in active development. I am continuing to add images, videos, and polished designs.
Computer Science + Game Design Student
Graduating Class of 2028.
HTML, CSS, JavaScript, responsive design, and interactive web layouts.
Game concepts, GDDs, character systems, lore, and world building.
Webtoon concepts, storyboards, character design, and video editing.
Portal To The Archive
Click the cyber shield to break through the surface and reveal previews of my creative work.
Current Work
A dark fantasy game concept with dragon lore, dual reality, clans, betrayal, and player choice.
Skill Sets
Click each skill card to reveal how I use that skill in real projects.
Creative Universe
Each world represents a different side of my creative and technical work.
A personal interactive website built with HTML, CSS, and JavaScript to showcase my creative identity.
Here is a collection of character design, concepts, Unreal Engine BTS, & more.
Samples of my storytelling for VN, Game Design, or Novels.
Hi, I’m Harley. I’m a double major in Computer Science and Game Design. Graduating class of 2028 with a Bachelor's of Game Development. My creative style blends cyberpunk visuals, fantasy storytelling, interactive design, and cinematic presentation.
My goal is to build projects that prove I can think like a developer, design like a creator, and tell stories like a game/world builder.
This section showcases my front-end development skills using HTML, CSS, JavaScript, interactive layouts, and responsive web design.
I create fantasy game concepts with lore, characters, world systems, player choices, and cinematic gameplay ideas.
A dark fantasy adventure involving a white snake, a dragon lord, lost bones, dual reality, clans, betrayal, and player choice.
This section highlights my interest in webtoon panels, visual novels, manga-style storytelling, storyboards, and cinematic scene design.
I enjoy creating character-driven stories with emotion, atmosphere, strong visual identity, and dramatic scene composition.
A dark fantasy game design with player choice, clans, dragon lore, and dual-reality mechanics.
Game Design • Worldbuilding
Character-driven visual storytelling using romance, drama, fantasy elements, and cinematic panel layouts.
Storytelling • Character Design
A 2-minute edited video project with title cards, transitions, sound, pacing, and storyboarding.
Premiere Pro • StoryboardEmail: harley.huggins@student.swic.edu
GitHub: github.com/Harleyjeanhuggins
LinkedIn: linkedin.com/in/harleyhuggins96
> BUILD FILE OPENED